3D Characters

Don't Look Down Main Character

Character modeled , uv unwrapped, painted and implimented into Unity3D.

Made in Blender, Substance Painter, and 3D Coat - one 2k texture map

Created as the main character for my University Senior Project game called "Don't Look Down"


Don't Look Down Beetle

Beetle modeled , rigged, animated and implimented into Unity3D.

Made in Blender

Created to fill the enviorment and be a "potential handhold" for my University Senior Project game called "Don't Look Down"

Mushroom Character

Mushroom character modeled, rigged, animated, uv unwrapped, painted and implimented into Unity3D.

Made in Blender and Substance Painter

Created as the main character for an exploration faudian game called "The Gooper"


Female Character

A sculpted and retopologized character made in Zbrush, Blender, and Adobe Substance Painter.